My Virtual Classroom Session 3: Tools, Materials, and Games for an Interactive Online Classroom

G. Games
K. Knowledge
Q. Quality
L. Learning

Every day in second language classrooms throughout Canada and around the world, teachers are trying to find new and more effective ways for students to learn. Playing games on computers and tablets, using smart boards to direct group activities, and even bringing in props makes language learning fun and can help students focus on communication. The ability to choose the appropriate activity can boost engagement, encourage motivation, and foster creativity in learners. Edutainment allows language teachers the opportunity to authentically connect students to the world. However, David Sousa claims that many teachers are entering the profession with a kitbag of strategies from the 1980s to work with students who have 21st century brains.

In this connected world, there are rich multimedia tools designed to educate through entertainment. Learning content can be easily embedded and presented in a much more engaging manner than ever before. In this hands-on and interactive webinar session, Glenn Cake, a long time online language educator and edutainment enthusiast, will lead the group through an interactive session examining the features and tools of GKQL (Gimkit, Kahoot & Quizlet Live).

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Course Includes

  • 6 Lessons